Four months ago I said coding had begun for Pie Panic, I think I was getting ahead of myself a bit. Soon after I said I had started, I stopped again. Not because of development problems or anything, I think I must have been riding the wave from Ninjah still, but quickly that subsided and I just didn't have it in my to do any coding. I think I was more tired than I gave myself credit for and a period of not coding in my spare time has done me the world of good (Skyrim was a welcome, addictive and time consuming alternative).
The itch to get coding again has come back and while looking through an archive of old games I didn't finish (Thanks (again!) Nim) I decided I'd like to finish making the game Virtual Evil. I'm not sure about the title now, but it's going to be a simple RPG style game. I haven't decided on which platforms I want to release it on, but I am hoping to make it playable with direction keys and two action buttons (so maybe a mobile release too?).
I've never made anything like this before, so I think this is going to be quite a learning process which I will write about here too. I will be making the game in Monkey, but because of the lack of file I/O functions, I will be making the editor in BlitzMAX, which luckily for me is quite simple to Monkey.