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Monthly Archives: April 2012

Using Monkey for a XNA Xbox Project : Revisit

Posted on April 16, 2012 by chris

On the 16th of August I wrote an article describing my experience using Monkey to make an XNA project. I was quite critical (though I believe fair) about it and closed by mentioning that I was sure all of the issues I had were just because Monkey was still in development. This is pretty much the case and I will go through the areas that I previously had a problem with.

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Posted in ninjah

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